godot/servers/visual
Juan Linietsky f3ad14224e -Add lightmapper
-Fixes to unwrapper (remove degenerates), makes Thekla not crash
-Added optional cancel button in EditorProgress
-Added function to force processing of events (needed for cancel button)
2017-12-14 09:01:27 -03:00
..
default_mouse_cursor.xpm
rasterizer.cpp
rasterizer.h -Add lightmapper 2017-12-14 09:01:27 -03:00
SCsub
shader_language.cpp Added interpolation modifiers to shaderlang 2017-11-27 16:47:46 +01:00
shader_language.h Added interpolation modifiers to shaderlang 2017-11-27 16:47:46 +01:00
shader_types.cpp Revert "Rename Schlick GGX to GGX." 2017-10-23 07:42:36 +02:00
shader_types.h
visual_server_canvas.cpp -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
visual_server_canvas.h -Ability to and unwrap lightmap coordinates on import 2017-12-09 14:18:14 -03:00
visual_server_global.cpp
visual_server_global.h
visual_server_light_baker.cpp
visual_server_light_baker.h
visual_server_raster.cpp Add ability to opt-out buffer swapping in VS::draw() 2017-11-25 02:18:28 +01:00
visual_server_raster.h -Add lightmapper 2017-12-14 09:01:27 -03:00
visual_server_scene.cpp -Add lightmapper 2017-12-14 09:01:27 -03:00
visual_server_scene.h -Add lightmapper 2017-12-14 09:01:27 -03:00
visual_server_viewport.cpp Removed add/remove interface bindings and added get_interfaces 2017-11-13 22:08:43 +11:00
visual_server_viewport.h
visual_server_wrap_mt.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
visual_server_wrap_mt.h -Add lightmapper 2017-12-14 09:01:27 -03:00