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abstract_polygon_2d_editor.cpp
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2021-01-01 20:19:21 +01:00 |
abstract_polygon_2d_editor.h
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2021-01-01 20:19:21 +01:00 |
animation_blend_space_1d_editor.cpp
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2021-01-01 20:19:21 +01:00 |
animation_blend_space_1d_editor.h
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2021-01-01 20:19:21 +01:00 |
animation_blend_space_2d_editor.cpp
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2021-01-01 20:19:21 +01:00 |
animation_blend_space_2d_editor.h
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2021-01-01 20:19:21 +01:00 |
animation_blend_tree_editor_plugin.cpp
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Fix minimap capturing events and improve its theme
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2021-01-25 21:49:07 +03:00 |
animation_blend_tree_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
animation_player_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
animation_player_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
animation_state_machine_editor.cpp
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2021-01-01 20:19:21 +01:00 |
animation_state_machine_editor.h
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2021-01-01 20:19:21 +01:00 |
animation_tree_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
animation_tree_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
asset_library_editor_plugin.cpp
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Unify URI encoding/decoding and add to C#
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2021-01-28 07:45:01 -05:00 |
asset_library_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
audio_stream_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
audio_stream_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
baked_lightmap_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
baked_lightmap_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
camera_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
camera_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
canvas_item_editor_plugin.cpp
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Merge pull request #37547 from aaronfranke/tau
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2021-02-01 20:55:25 +01:00 |
canvas_item_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
collision_polygon_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
collision_polygon_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
collision_polygon_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
collision_polygon_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
collision_shape_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
collision_shape_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
cpu_particles_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
cpu_particles_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
cpu_particles_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
cpu_particles_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
curve_editor_plugin.cpp
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CI: Update to clang-format 11 and apply ternary operator changes
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2021-01-12 19:32:53 +01:00 |
curve_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
debugger_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
debugger_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
editor_debugger_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
editor_debugger_plugin.h
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2021-01-01 20:19:21 +01:00 |
editor_preview_plugins.cpp
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Use Math_TAU and deg2rad/rad2deg in more places and optimize code
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2021-01-09 03:47:14 -05:00 |
editor_preview_plugins.h
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2021-01-01 20:19:21 +01:00 |
font_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
font_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
gi_probe_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
gi_probe_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
gpu_particles_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
gpu_particles_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
gpu_particles_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
gpu_particles_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
gpu_particles_collision_sdf_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
gradient_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
gradient_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
item_list_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
item_list_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
light_occluder_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
light_occluder_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
line_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
line_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
material_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
material_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
mesh_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
mesh_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
mesh_instance_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
mesh_instance_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
mesh_library_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
mesh_library_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
multimesh_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
multimesh_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
navigation_polygon_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
navigation_polygon_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
node_3d_editor_plugin.cpp
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Fix swapped front/rear view
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2021-02-02 19:44:38 +01:00 |
node_3d_editor_plugin.h
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3D editor grid improvements
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2021-02-01 22:19:54 +01:00 |
ot_features_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
ot_features_plugin.h
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2021-01-01 20:19:21 +01:00 |
packed_scene_translation_parser_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
packed_scene_translation_parser_plugin.h
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2021-01-01 20:19:21 +01:00 |
path_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
path_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
path_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
path_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
physical_bone_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
physical_bone_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
polygon_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
polygon_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
resource_preloader_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
resource_preloader_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
root_motion_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
root_motion_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
script_editor_plugin.cpp
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Merge pull request #44514 from madmiraal/split-os-execute
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2021-01-12 16:17:04 +01:00 |
script_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
script_text_editor.cpp
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Change themes *_color_* to *_*_color
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2021-01-24 06:28:49 +00:00 |
script_text_editor.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
SCsub
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shader_editor_plugin.cpp
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Change themes *_color_* to *_*_color
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2021-01-24 06:28:49 +00:00 |
shader_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
shader_file_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
shader_file_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
skeleton_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
skeleton_2d_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
skeleton_3d_editor_plugin.cpp
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Merge pull request #43875 from addmix/create-physical-skeleton-collider-fix
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2021-01-26 00:35:23 +01:00 |
skeleton_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
skeleton_ik_3d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
skeleton_ik_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
sprite_2d_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
sprite_2d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
sprite_frames_editor_plugin.cpp
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Create spritesheet for SpriteFrames by drag and dropping.
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2021-01-12 00:51:59 +01:00 |
sprite_frames_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
style_box_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
style_box_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
text_editor.cpp
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Change themes *_color_* to *_*_color
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2021-01-24 06:28:49 +00:00 |
text_editor.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
texture_3d_editor_plugin.cpp
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Change themes *_color_* to *_*_color
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2021-01-24 06:28:49 +00:00 |
texture_3d_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
texture_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
texture_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
texture_layered_editor_plugin.cpp
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Change themes *_color_* to *_*_color
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2021-01-24 06:28:49 +00:00 |
texture_layered_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
texture_region_editor_plugin.cpp
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Draw a "background" line behind the dashed line in TextureRegion editor
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2021-01-13 17:22:37 +01:00 |
texture_region_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
theme_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
theme_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
tile_map_editor_plugin.cpp
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Merge pull request #44890 from KiritoAM/my-bug-fix
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2021-01-05 10:48:41 +01:00 |
tile_map_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
tile_set_editor_plugin.cpp
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Change sort_custom/bsearch_custom to use Callables
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2021-02-04 14:37:52 +01:00 |
tile_set_editor_plugin.h
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2021-01-01 20:19:21 +01:00 |
version_control_editor_plugin.cpp
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2021-01-01 20:19:21 +01:00 |
version_control_editor_plugin.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
visual_shader_editor_plugin.cpp
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Fix port previews for uniforms in visual shaders
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2021-02-02 13:41:05 +03:00 |
visual_shader_editor_plugin.h
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Unified several visual shader nodes
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2021-01-18 13:32:12 +03:00 |