mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
8b1dcbfe4d
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
287 lines
6.4 KiB
C++
287 lines
6.4 KiB
C++
#ifndef ADDON_EDITOR_PLUGIN_H
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#define ADDON_EDITOR_PLUGIN_H
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#include "editor_plugin.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/option_button.h"
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#include "scene/gui/tab_container.h"
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#include "scene/gui/panel_container.h"
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#include "scene/gui/link_button.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/progress_bar.h"
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#include "scene/gui/separator.h"
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#include "scene/gui/grid_container.h"
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#include "scene/gui/scroll_container.h"
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#include "scene/gui/texture_button.h"
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#include "scene/gui/rich_text_label.h"
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#include "editor_plugin_settings.h"
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#include "scene/main/http_request.h"
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#include "editor_asset_installer.h"
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class EditorAssetLibraryItem : public PanelContainer {
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OBJ_TYPE( EditorAssetLibraryItem, PanelContainer );
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TextureButton *icon;
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LinkButton* title;
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LinkButton* category;
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LinkButton* author;
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TextureFrame *stars[5];
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Label* price;
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int asset_id;
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int category_id;
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int author_id;
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void _asset_clicked();
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void _category_clicked();
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void _author_clicked();
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void set_image(int p_type,int p_index,const Ref<Texture>& p_image);
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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void configure(const String& p_title,int p_asset_id,const String& p_category,int p_category_id,const String& p_author,int p_author_id,int p_rating,const String& p_cost);
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EditorAssetLibraryItem();
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};
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class EditorAddonLibraryItemDescription : public ConfirmationDialog {
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OBJ_TYPE(EditorAddonLibraryItemDescription, ConfirmationDialog);
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EditorAssetLibraryItem *item;
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RichTextLabel *description;
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ScrollContainer *previews;
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HBoxContainer *preview_hb;
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struct Preview {
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int id;
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String video_link;
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Button *button;
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};
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Vector<Preview> preview_images;
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TextureFrame *preview;
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void set_image(int p_type,int p_index,const Ref<Texture>& p_image);
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int asset_id;
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String download_url;
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String title;
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Ref<Texture> icon;
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void _link_click(const String& p_url);
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protected:
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static void _bind_methods();
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public:
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void configure(const String& p_title,int p_asset_id,const String& p_category,int p_category_id,const String& p_author,int p_author_id,int p_rating,const String& p_cost,const String& p_version,const String& p_description,const String& p_download_url,const String& p_browse_url);
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void add_preview(int p_id, bool p_video,const String& p_url);
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String get_title() { return title; }
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Ref<Texture> get_preview_icon() { return icon; }
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String get_download_url() { return download_url; }
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int get_asset_id() { return asset_id; }
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EditorAddonLibraryItemDescription();
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};
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class EditorAddonLibraryItemDownload : public PanelContainer {
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OBJ_TYPE(EditorAddonLibraryItemDownload, PanelContainer);
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TextureFrame *icon;
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Label* title;
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ProgressBar *progress;
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Button *install;
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TextureButton *dismiss;
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AcceptDialog *download_error;
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HTTPRequest *download;
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String host;
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Label *status;
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int prev_status;
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int asset_id;
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EditorAssetInstaller *asset_installer;
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void _close();
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void _install();
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void _http_download_completed(int p_status, int p_code, const StringArray& headers, const ByteArray& p_data);
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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int get_asset_id() { return asset_id; }
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void configure(const String& p_title,int p_asset_id,const Ref<Texture>& p_preview, const String& p_download_url);
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EditorAddonLibraryItemDownload();
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};
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class EditorAddonLibrary : public PanelContainer {
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OBJ_TYPE(EditorAddonLibrary,PanelContainer);
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String host;
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EditorFileDialog *asset_open;
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EditorAssetInstaller *asset_installer;
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void _asset_open();
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void _asset_file_selected(const String& p_file);
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ScrollContainer *library_scroll;
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VBoxContainer *library_vb;
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LineEdit *filter;
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OptionButton *categories;
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OptionButton *repository;
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OptionButton *sort;
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CheckBox *reverse;
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Button *search;
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ProgressBar *load_status;
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HBoxContainer *error_hb;
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Label *error_label;
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HBoxContainer *contents;
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HBoxContainer *asset_top_page;
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GridContainer *asset_items;
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HBoxContainer *asset_bottom_page;
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HTTPRequest *request;
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enum SortOrder {
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SORT_RATING,
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SORT_DOWNLOADS,
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SORT_NAME,
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SORT_COST,
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SORT_UPDATED,
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SORT_MAX
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};
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static const char* sort_key[SORT_MAX];
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static const char* sort_text[SORT_MAX];
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///MainListing
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enum ImageType {
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IMAGE_QUEUE_ICON,
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IMAGE_QUEUE_THUMBNAIL,
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IMAGE_QUEUE_SCREENSHOT,
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};
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struct ImageQueue {
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bool active;
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int queue_id;
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int asset_id;
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ImageType image_type;
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int image_index;
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HTTPRequest *request;
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ObjectID target;
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};
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int last_queue_id;
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Map<int,ImageQueue> image_queue;
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void _image_request_completed(int p_status, int p_code, const StringArray& headers, const ByteArray& p_data, int p_queue_id);
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void _request_image(ObjectID p_for,int p_asset_id,ImageType p_type,int p_image_index);
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void _update_image_queue();
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HBoxContainer* _make_pages(int p_page, int p_max_page, int p_page_len, int p_total_items, int p_current_items);
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//
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EditorAddonLibraryItemDescription *description;
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String current_request;
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//
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enum RequestType {
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REQUESTING_NONE,
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REQUESTING_CONFIG,
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};
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RequestType requesting;
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ScrollContainer *downloads_scroll;
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HBoxContainer *downloads_hb;
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void _install_asset();
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void _select_author(int p_id);
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void _select_category(int p_id);
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void _select_asset(int p_id);
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void _manage_plugins();
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void _search(int p_page=0);
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void _api_request(const String& p_request, const String &p_arguments="");
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void _http_request_completed(int p_status, int p_code, const StringArray& headers, const ByteArray& p_data);
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void _http_download_completed(int p_status, int p_code, const StringArray& headers, const ByteArray& p_data);
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friend class EditorAddonLibraryItemDescription;
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friend class EditorAssetLibraryItem;
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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public:
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EditorAddonLibrary();
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};
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class AddonEditorPlugin : public EditorPlugin {
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OBJ_TYPE( AddonEditorPlugin, EditorPlugin );
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EditorAddonLibrary *addon_library;
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EditorNode *editor;
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public:
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virtual String get_name() const { return "Addons"; }
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bool has_main_screen() const { return true; }
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virtual void edit(Object *p_object) {}
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virtual bool handles(Object *p_object) const { return false; }
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virtual void make_visible(bool p_visible);
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//virtual bool get_remove_list(List<Node*> *p_list) { return canvas_item_editor->get_remove_list(p_list); }
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//virtual Dictionary get_state() const;
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//virtual void set_state(const Dictionary& p_state);
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AddonEditorPlugin(EditorNode *p_node);
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~AddonEditorPlugin();
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};
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#endif // EDITORASSETLIBRARY_H
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