godot/servers
Juan Linietsky fb4d6d1db0 More visual script improvements
-Added anti-aliasing on lines
-Improved draw performance enormously
-Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
2016-08-30 23:46:41 -03:00
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audio Fix some warnings 2016-07-25 16:46:26 +02:00
physics Fix for incorrect velocity report due to a typo. 2016-07-24 12:53:07 +02:00
physics_2d Merge pull request #5383 from Ovnuniarchos/OptimizeOneWay 2016-07-18 16:37:50 +02:00
spatial_sound Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
spatial_sound_2d Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
visual More visual script improvements 2016-08-30 23:46:41 -03:00
audio_server.cpp set_signed_data now works correctly on pcm8 samples. 2016-01-21 14:40:58 +01:00
audio_server.h Fix some warnings 2016-07-25 16:46:26 +02:00
physics_2d_server.cpp Documented many Physics2D* classes 2016-06-12 20:24:19 +02:00
physics_2d_server.h First version of Profiler 2016-05-21 21:18:16 -03:00
physics_server.cpp Port collision and layer masks to 3D, fixes #1759 2016-04-09 22:11:12 +03:00
physics_server.h Port collision and layer masks to 3D, fixes #1759 2016-04-09 22:11:12 +03:00
register_server_types.cpp Variables SpatialSoundServer and SS pointed to SpatialSound2DServer. 2016-01-30 10:36:58 +01:00
register_server_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
server_wrap_mt_common.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
spatial_sound_2d_server.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
spatial_sound_2d_server.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
spatial_sound_server.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
spatial_sound_server.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
visual_server.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
visual_server.h More visual script improvements 2016-08-30 23:46:41 -03:00