godot/modules/gdscript
Juan Linietsky 3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
..
config.py Remove trailing spaces 2016-04-02 20:26:12 +02:00
gd_compiler.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
gd_compiler.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
gd_editor.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
gd_functions.cpp GDScript: Fix method info for is_nan and is_inf 2016-05-17 14:59:48 +02:00
gd_functions.h Revert "Merge pull request #3814 from est31/iterators_for_for" 2016-03-01 18:09:48 +01:00
gd_parser.cpp Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
gd_parser.h -remove unnecesary error report, fixes #3361 2016-01-23 15:36:03 -03:00
gd_pretty_print.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
gd_pretty_print.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
gd_script.cpp Fix #4748: proper call to base class function 2016-05-23 11:49:51 +02:00
gd_script.h First version of Profiler 2016-05-21 21:18:16 -03:00
gd_tokenizer.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
gd_tokenizer.h PI is now a built-in constant, fixes #2134 2016-01-02 17:56:45 -03:00
register_types.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
register_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00