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d95794ec8a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
218 lines
7.6 KiB
C++
218 lines
7.6 KiB
C++
/**************************************************************************/
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/* remote_transform_3d.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "remote_transform_3d.h"
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void RemoteTransform3D::_update_cache() {
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cache = ObjectID();
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if (has_node(remote_node)) {
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Node *node = get_node(remote_node);
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if (!node || this == node || node->is_ancestor_of(this) || this->is_ancestor_of(node)) {
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return;
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}
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cache = node->get_instance_id();
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}
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}
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void RemoteTransform3D::_update_remote() {
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if (!is_inside_tree()) {
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return;
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}
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if (cache.is_null()) {
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return;
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}
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Node3D *n = Object::cast_to<Node3D>(ObjectDB::get_instance(cache));
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if (!n) {
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return;
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}
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if (!n->is_inside_tree()) {
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return;
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}
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//todo make faster
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if (use_global_coordinates) {
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if (update_remote_position && update_remote_rotation && update_remote_scale) {
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n->set_global_transform(get_global_transform());
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} else {
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Transform3D our_trans = get_global_transform();
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if (update_remote_rotation) {
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n->set_rotation(our_trans.basis.get_euler_normalized(EulerOrder(n->get_rotation_order())));
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}
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if (update_remote_scale) {
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n->set_scale(our_trans.basis.get_scale());
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}
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if (update_remote_position) {
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Transform3D n_trans = n->get_global_transform();
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n_trans.set_origin(our_trans.get_origin());
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n->set_global_transform(n_trans);
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}
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}
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} else {
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if (update_remote_position && update_remote_rotation && update_remote_scale) {
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n->set_transform(get_transform());
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} else {
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Transform3D our_trans = get_transform();
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if (update_remote_rotation) {
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n->set_rotation(our_trans.basis.get_euler_normalized(EulerOrder(n->get_rotation_order())));
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}
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if (update_remote_scale) {
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n->set_scale(our_trans.basis.get_scale());
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}
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if (update_remote_position) {
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Transform3D n_trans = n->get_transform();
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n_trans.set_origin(our_trans.get_origin());
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n->set_transform(n_trans);
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}
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}
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}
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}
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void RemoteTransform3D::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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_update_cache();
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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if (!is_inside_tree()) {
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break;
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}
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if (cache.is_valid()) {
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_update_remote();
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}
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} break;
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}
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}
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void RemoteTransform3D::set_remote_node(const NodePath &p_remote_node) {
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remote_node = p_remote_node;
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if (is_inside_tree()) {
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_update_cache();
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_update_remote();
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}
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update_configuration_warnings();
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}
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NodePath RemoteTransform3D::get_remote_node() const {
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return remote_node;
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}
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void RemoteTransform3D::set_use_global_coordinates(const bool p_enable) {
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use_global_coordinates = p_enable;
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}
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bool RemoteTransform3D::get_use_global_coordinates() const {
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return use_global_coordinates;
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}
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void RemoteTransform3D::set_update_position(const bool p_update) {
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update_remote_position = p_update;
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_update_remote();
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}
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bool RemoteTransform3D::get_update_position() const {
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return update_remote_position;
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}
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void RemoteTransform3D::set_update_rotation(const bool p_update) {
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update_remote_rotation = p_update;
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_update_remote();
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}
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bool RemoteTransform3D::get_update_rotation() const {
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return update_remote_rotation;
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}
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void RemoteTransform3D::set_update_scale(const bool p_update) {
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update_remote_scale = p_update;
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_update_remote();
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}
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bool RemoteTransform3D::get_update_scale() const {
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return update_remote_scale;
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}
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void RemoteTransform3D::force_update_cache() {
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_update_cache();
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}
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PackedStringArray RemoteTransform3D::get_configuration_warnings() const {
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PackedStringArray warnings = Node::get_configuration_warnings();
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if (!has_node(remote_node) || !Object::cast_to<Node3D>(get_node(remote_node))) {
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warnings.push_back(RTR("The \"Remote Path\" property must point to a valid Node3D or Node3D-derived node to work."));
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}
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return warnings;
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}
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void RemoteTransform3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_remote_node", "path"), &RemoteTransform3D::set_remote_node);
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ClassDB::bind_method(D_METHOD("get_remote_node"), &RemoteTransform3D::get_remote_node);
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ClassDB::bind_method(D_METHOD("force_update_cache"), &RemoteTransform3D::force_update_cache);
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ClassDB::bind_method(D_METHOD("set_use_global_coordinates", "use_global_coordinates"), &RemoteTransform3D::set_use_global_coordinates);
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ClassDB::bind_method(D_METHOD("get_use_global_coordinates"), &RemoteTransform3D::get_use_global_coordinates);
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ClassDB::bind_method(D_METHOD("set_update_position", "update_remote_position"), &RemoteTransform3D::set_update_position);
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ClassDB::bind_method(D_METHOD("get_update_position"), &RemoteTransform3D::get_update_position);
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ClassDB::bind_method(D_METHOD("set_update_rotation", "update_remote_rotation"), &RemoteTransform3D::set_update_rotation);
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ClassDB::bind_method(D_METHOD("get_update_rotation"), &RemoteTransform3D::get_update_rotation);
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ClassDB::bind_method(D_METHOD("set_update_scale", "update_remote_scale"), &RemoteTransform3D::set_update_scale);
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ClassDB::bind_method(D_METHOD("get_update_scale"), &RemoteTransform3D::get_update_scale);
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "remote_path", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node3D"), "set_remote_node", "get_remote_node");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_global_coordinates"), "set_use_global_coordinates", "get_use_global_coordinates");
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ADD_GROUP("Update", "update_");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_position"), "set_update_position", "get_update_position");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_rotation"), "set_update_rotation", "get_update_rotation");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_scale"), "set_update_scale", "get_update_scale");
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}
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RemoteTransform3D::RemoteTransform3D() {
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set_notify_transform(true);
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}
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