godot/scene/3d
2023-01-31 23:41:40 +02:00
..
area_3d.cpp Replace Area gravity point distance scale with unit distance 2023-01-29 22:12:00 -06:00
area_3d.h Replace Area gravity point distance scale with unit distance 2023-01-29 22:12:00 -06:00
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.cpp Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
audio_stream_player_3d.h Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
bone_attachment_3d.cpp BoneAttachment3D: Remove duplicate override_pose 2023-01-31 03:31:47 -08:00
bone_attachment_3d.h
camera_3d.cpp Changed Camera3D Ortho Size Limit 2023-01-24 13:20:17 -08:00
camera_3d.h
collision_object_3d.cpp
collision_object_3d.h
collision_polygon_3d.cpp
collision_polygon_3d.h
collision_shape_3d.cpp
collision_shape_3d.h
cpu_particles_3d.cpp
cpu_particles_3d.h
decal.cpp
decal.h
fog_volume.cpp
fog_volume.h
gpu_particles_3d.cpp
gpu_particles_3d.h
gpu_particles_collision_3d.cpp
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
joint_3d.cpp
joint_3d.h
label_3d.cpp [Sprite3D/Label3D] Expose alpha antialiasing properties. 2023-01-31 10:46:38 +02:00
label_3d.h [Sprite3D/Label3D] Expose alpha antialiasing properties. 2023-01-31 10:46:38 +02:00
light_3d.cpp
light_3d.h
lightmap_gi.cpp
lightmap_gi.h
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp Use Callable for Navigation Agent callbacks 2023-01-27 23:14:36 -08:00
navigation_agent_3d.h Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
navigation_link_3d.cpp Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
navigation_link_3d.h Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp
navigation_region_3d.h
node_3d.cpp
node_3d.h
occluder_instance_3d.cpp
occluder_instance_3d.h
path_3d.cpp
path_3d.h
physics_body_3d.cpp Fix AnimatableBody3D not being movable in editor 2023-01-31 23:41:40 +02:00
physics_body_3d.h
ray_cast_3d.cpp
ray_cast_3d.h
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
shape_cast_3d.cpp
shape_cast_3d.h
skeleton_3d.cpp
skeleton_3d.h
skeleton_ik_3d.cpp
skeleton_ik_3d.h
soft_body_3d.cpp
soft_body_3d.h
spring_arm_3d.cpp
spring_arm_3d.h
sprite_3d.cpp [Sprite3D/Label3D] Expose alpha antialiasing properties. 2023-01-31 10:46:38 +02:00
sprite_3d.h [Sprite3D/Label3D] Expose alpha antialiasing properties. 2023-01-31 10:46:38 +02:00
vehicle_body_3d.cpp
vehicle_body_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
visual_instance_3d.h
voxel_gi.cpp PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE" 2023-01-24 16:05:07 -06:00
voxel_gi.h
voxelizer.cpp
voxelizer.h
world_environment.cpp
world_environment.h
xr_nodes.cpp
xr_nodes.h