godot/platform/osx
Rémi Verschelde fa7e2dd2ad
Merge pull request #35684 from timothyqiu/macos-sanitizers
Adds sanitizer options for macOS
2020-01-31 09:03:20 +01:00
..
export [macOS/Mono] Filter release/debug and rename Mono data folder on export. 2020-01-10 20:08:01 +02:00
crash_handler_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
crash_handler_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py Adds sanitizer options for macOS 2020-01-29 13:12:38 +08:00
dir_access_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dir_access_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_main_osx.mm [macOS] Load PCK from the .app bundle resources, instead of changing working directory. 2020-01-10 18:02:29 +02:00
joypad_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joypad_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png
os_osx.h Remove unused ip_unix member from OSX/server. 2020-01-14 17:33:49 +01:00
os_osx.mm Adds extra cursors for macOS 2020-01-31 14:16:06 +08:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
platform_osx_builders.py
power_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub
semaphore_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
semaphore_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00