godot/servers/rendering/storage
Dario 293302ccd8 Add motion vector support for GPU 3D Particles.
Add the capability of resizing the transforms buffer for particles to be double its size and alternate where the current output is written to. Only works for particles that use index as their draw order.
2023-08-28 10:56:02 -03:00
..
camera_attributes_storage.cpp
camera_attributes_storage.h
environment_storage.cpp
environment_storage.h
light_storage.h
material_storage.h
mesh_storage.h
particles_storage.h
render_scene_buffers.cpp Expose RenderingSceneBuffers through ClassDB 2023-07-26 23:48:30 +10:00
render_scene_buffers.h Expose RenderingSceneBuffers through ClassDB 2023-07-26 23:48:30 +10:00
SCsub
texture_storage.h Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
utilities.cpp
utilities.h Add motion vector support for GPU 3D Particles. 2023-08-28 10:56:02 -03:00
variant_converters.h