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renderer_rd
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Merge pull request #54459 from rxlecky/fix-multimesh-buffer-overflow-53603
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2021-11-01 11:18:11 +01:00 |
rasterizer_dummy.h
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Fix memory leak when using CurveTexture.set_texture_mode
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2021-11-01 18:57:59 +08:00 |
renderer_canvas_cull.cpp
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clang-format: Disable alignment of operands, too unreliable
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2021-10-28 15:19:35 +02:00 |
renderer_canvas_cull.h
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Replace references to VisualServer in code comments with RenderingServer
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2021-10-07 15:49:41 +02:00 |
renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_scene_cull.cpp
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Add GLES2 2D renderer + Linux display manager
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2021-10-30 02:05:48 +02:00 |
renderer_scene_cull.h
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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Occlusion culling fixes
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2021-09-10 18:15:10 +02:00 |
renderer_scene_render.cpp
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Swap args of Plane(point, normal) constructor
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2021-10-15 20:49:42 -05:00 |
renderer_scene_render.h
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
renderer_scene.cpp
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renderer_scene.h
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
renderer_storage.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
renderer_storage.h
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
renderer_thread_pool.cpp
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renderer_thread_pool.h
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renderer_viewport.cpp
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Use OpenGL 3.3 core profile instead of compatibility profile
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2021-10-31 15:56:45 +01:00 |
renderer_viewport.h
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Allow any floating-point value as a 3D rendering scale option
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2021-10-08 18:22:10 +02:00 |
rendering_device_binds.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
rendering_device_binds.h
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Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
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2021-11-03 23:06:17 +01:00 |
rendering_device.cpp
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Fix missing argument names in bindings
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2021-10-09 00:20:10 +02:00 |
rendering_device.h
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rendering_server_default.cpp
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Replace references to VisualServer in code comments with RenderingServer
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2021-10-07 15:49:41 +02:00 |
rendering_server_default.h
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_language.cpp
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Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletion
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2021-11-01 14:06:04 +01:00 |
shader_language.h
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Added few more built-ins to shader language
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2021-10-13 20:27:36 +03:00 |
shader_types.cpp
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Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
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2021-10-28 22:02:23 -07:00 |
shader_types.h
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shader_warnings.cpp
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Use range iterators for Map
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2021-09-30 15:09:12 -06:00 |
shader_warnings.h
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