mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
4db801aaea
- Implement promise-based JS interface for custom HTML page integration - Add download progress callback - Add progress bar and indeterminate spinner to default HTML page - Try downloading files multiple times when failing - Get rid of godotfs.js - Separate steps for engine initialization, game initialization and game start - Allow multiple games on one HTML page - Substitution placeholders only used in .html file - Placeholders renamed: $GODOT_BASE => $GODOT_BASENAME, $GODOT_TMEM -> $GODOT_TOTAL_MEMORY - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global)
4 lines
75 B
JavaScript
4 lines
75 B
JavaScript
var Engine = {
|
|
USING_WASM: false,
|
|
RuntimeEnvironment: function(Module) {
|