mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
6fc1c3a4d1
Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
75 lines
2.8 KiB
C++
75 lines
2.8 KiB
C++
/*************************************************************************/
|
|
/* settings_config_dialog.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef SETTINGS_CONFIG_DIALOG_H
|
|
#define SETTINGS_CONFIG_DIALOG_H
|
|
|
|
|
|
#include "property_editor.h"
|
|
#include "scene/gui/tab_container.h"
|
|
#include "scene/gui/rich_text_label.h"
|
|
|
|
class EditorSettingsDialog : public AcceptDialog {
|
|
|
|
OBJ_TYPE(EditorSettingsDialog,AcceptDialog);
|
|
|
|
|
|
|
|
bool updating;
|
|
|
|
TabContainer *tabs;
|
|
|
|
LineEdit *search_box;
|
|
ToolButton *clear_button;
|
|
SectionedPropertyEditor *property_editor;
|
|
|
|
Timer *timer;
|
|
|
|
virtual void cancel_pressed();
|
|
virtual void ok_pressed();
|
|
|
|
void _settings_changed();
|
|
void _settings_save();
|
|
|
|
void _notification(int p_what);
|
|
|
|
|
|
void _clear_search_box();
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
void popup_edit_settings();
|
|
|
|
EditorSettingsDialog();
|
|
};
|
|
|
|
#endif // SETTINGS_CONFIG_DIALOG_H
|