godot/modules/gdscript
Rémi Verschelde a9ecf66342
Merge pull request #47956 from vnen/gdscript-double-stack
GDScript: Use special stack space for temporaries to reduce type changes
2021-04-20 17:39:09 +02:00
..
doc_classes
editor
icons
language_server
tests Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
config.py
gdscript_analyzer.cpp
gdscript_analyzer.h
gdscript_byte_codegen.cpp Merge pull request #47956 from vnen/gdscript-double-stack 2021-04-20 17:39:09 +02:00
gdscript_byte_codegen.h GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_cache.cpp
gdscript_cache.h
gdscript_codegen.h GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_compiler.cpp GDScript: Pool temporary values by type on the stack 2021-04-14 14:35:51 -03:00
gdscript_compiler.h GDScript: Pool temporary values by type on the stack 2021-04-14 14:35:51 -03:00
gdscript_disassembler.cpp GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_editor.cpp
gdscript_function.cpp
gdscript_function.h GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_parser.cpp Fix corrupt scene when export var has setter 2021-04-14 09:14:50 +02:00
gdscript_parser.h
gdscript_tokenizer.cpp
gdscript_tokenizer.h
gdscript_utility_functions.cpp
gdscript_utility_functions.h
gdscript_vm.cpp GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_warning.cpp
gdscript_warning.h
gdscript.cpp Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
gdscript.h
register_types.cpp Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
register_types.h
SCsub