godot/doc
Hugo Locurcio f8dd9844e5
Add keywords to PhysicsBody{2D,3D}.test_move() for easier discoverability
`sweep` is the term used in Unity for collision checks without
moving anything.
2024-03-09 17:33:04 +01:00
..
classes Add keywords to PhysicsBody{2D,3D}.test_move() for easier discoverability 2024-03-09 17:33:04 +01:00
tools Editor Help: Add syntax highlighting for code blocks 2024-03-09 00:02:31 +03:00
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