godot/core/string
2022-04-06 14:34:37 +03:00
..
char_utils.h Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
locales.h Fix translation with multiple sources for the same language. 2022-01-24 18:58:16 +02:00
node_path.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
node_path.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
optimized_translation.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
optimized_translation.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
print_string.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
print_string.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
SCsub
string_buffer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_builder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_builder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_name.cpp Improve --debug-stringnames to be more useful 2022-03-15 18:54:51 +01:00
string_name.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
translation_po.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
translation_po.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
translation.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
translation.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
ucaps.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
ustring.cpp Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
ustring.h String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00