mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 03:18:37 +08:00
3334209a73
This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
17 lines
279 B
Python
17 lines
279 B
Python
def can_build(env, platform):
|
|
return True
|
|
|
|
def configure(env):
|
|
pass
|
|
|
|
def get_doc_classes():
|
|
return [
|
|
"WebSocketClient",
|
|
"WebSocketMultiplayerPeer",
|
|
"WebSocketPeer",
|
|
"WebSocketServer"
|
|
]
|
|
|
|
def get_doc_path():
|
|
return "doc_classes"
|