mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
f7f6115f76
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
21 lines
577 B
XML
21 lines
577 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="PinJoint2D" inherits="Joint2D" category="Core" version="3.2">
|
|
<brief_description>
|
|
Pin Joint for 2D shapes.
|
|
</brief_description>
|
|
<description>
|
|
Pin Joint for 2D rigid bodies. It pins two bodies (rigid or static) together.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="softness" type="float" setter="set_softness" getter="get_softness">
|
|
The higher this value, the more the bond to the pinned partner can flex.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|