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f7f6115f76
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
24 lines
995 B
XML
24 lines
995 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GrooveJoint2D" inherits="Joint2D" category="Core" version="3.2">
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<brief_description>
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Groove constraint for 2D physics.
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</brief_description>
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<description>
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Groove constraint for 2D physics. This is useful for making a body "slide" through a segment placed in another.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="initial_offset" type="float" setter="set_initial_offset" getter="get_initial_offset">
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The body B's initial anchor position defined by the joint's origin and a local offset [member initial_offset] along the joint's Y axis (along the groove). Default value: [code]25[/code].
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</member>
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<member name="length" type="float" setter="set_length" getter="get_length">
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The groove's length. The groove is from the joint's origin towards [member length] along the joint's local Y axis. Default value: [code]50[/code].
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</member>
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</members>
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<constants>
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</constants>
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</class>
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