godot/scene/3d
2019-07-02 17:23:54 +03:00
..
area.cpp Merge pull request #27310 from KoBeWi/angular_dank 2019-06-19 15:00:44 +02:00
area.h
arvr_nodes.cpp Add default values to the editor help, docs, and generated RST 2019-06-27 18:29:35 +03:00
arvr_nodes.h Add a depth parameter to Camera::project_position() 2019-05-29 02:04:50 +10:00
audio_stream_player_3d.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
audio_stream_player_3d.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
baked_lightmap.cpp Tweak some editor property hints to be more flexible and consistent 2019-06-16 23:52:16 +02:00
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp Expose ClippedCamera clip_offset 2019-06-14 17:39:13 +02:00
camera.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
collision_object.cpp Allow adding disabled shapes 2019-04-23 18:06:48 +02:00
collision_object.h
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp Check if parent is null before updating trasnform 2019-05-29 16:09:52 -07:00
collision_shape.h Fix collider debug shape didn't changes with collider size changes 2019-04-11 23:31:55 +08:00
cpu_particles.cpp Merge pull request #26613 from KoBeWi/direction_of_particles 2019-07-02 11:33:34 +02:00
cpu_particles.h Merge pull request #26613 from KoBeWi/direction_of_particles 2019-07-02 11:33:34 +02:00
gi_probe.cpp Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp Tweak some editor property hints to be more flexible and consistent 2019-06-16 23:52:16 +02:00
light.h
listener.cpp
listener.h
mesh_instance.cpp
mesh_instance.h
multimesh_instance.cpp
multimesh_instance.h
navigation_mesh.cpp Various improvements to NavigationMesh generation 2019-05-23 08:37:58 +02:00
navigation_mesh.h Various improvements to NavigationMesh generation 2019-05-23 08:37:58 +02:00
navigation.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
navigation.h
particles.cpp Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
particles.h
path.cpp Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
path.h
physics_body.cpp Add default values to the editor help, docs, and generated RST 2019-06-27 18:29:35 +03:00
physics_body.h
physics_joint.cpp
physics_joint.h
portal.cpp
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp Fix some unincialised variables 2019-05-28 19:12:19 +02:00
proximity_group.h
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room_instance.cpp
room_instance.h
SCsub
skeleton.cpp Fix typos with codespell 2019-05-19 13:10:35 +02:00
skeleton.h
soft_body.cpp Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
soft_body.h
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
spatial.cpp fix some crashes 2019-07-01 14:28:29 +03:00
spatial.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp Set to enum variables, only correct values 2019-06-24 14:53:26 +02:00
sprite_3d.h
vehicle_body.cpp Merge pull request #29941 from qarmin/redundant_code_and_others 2019-06-27 01:05:18 +02:00
vehicle_body.h Added a get_rpm() function to VehicleWheel 2019-04-09 23:49:37 +01:00
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp Merge pull request #29980 from Dentrax/directed-by-qarmin 2019-07-01 14:59:29 +02:00
visual_instance.h Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun 2019-06-07 15:21:07 -07:00
voxel_light_baker.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
voxel_light_baker.h
world_environment.cpp
world_environment.h