mirror of
https://github.com/godotengine/godot.git
synced 2025-01-12 20:22:49 +08:00
46ef52162e
This helps reduce confusion around sRGB <> Linear conversions by making both input and output color spaces explicit. |
||
---|---|---|
.. | ||
canvas_texture_storage.cpp | ||
canvas_texture_storage.h | ||
decal_atlas_storage.cpp | ||
decal_atlas_storage.h | ||
material_storage.cpp | ||
material_storage.h | ||
mesh_storage.cpp | ||
mesh_storage.h | ||
SCsub | ||
texture_storage.cpp | ||
texture_storage.h |