godot/servers/rendering/renderer_rd/forward_mobile
Rémi Verschelde 46ef52162e Color: Rename to_srgb/to_linear to include base color space
This helps reduce confusion around sRGB <> Linear conversions by making
both input and output color spaces explicit.
2022-04-13 11:45:52 +02:00
..
render_forward_mobile.cpp Color: Rename to_srgb/to_linear to include base color space 2022-04-13 11:45:52 +02:00
render_forward_mobile.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
scene_shader_forward_mobile.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
scene_shader_forward_mobile.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
SCsub