godot/servers/rendering
Rémi Verschelde f7c611ab71
Style: Misc docs and comment style and language fixes
- Removed empty paragraphs in XML.
- Consistently use bold style for "Example:", on a new line.
- Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`).
- Fix invalid usage of backticks for inline code in BBCode.
- Fix some American/British English spelling inconsistencies.
- Other minor fixes spotted along the way, including typo fixes with codespell.
- Don't specify `@GlobalScope` for `enum` and `constant`.
2022-11-02 19:01:18 +01:00
..
dummy Merge pull request #67639 from clayjohn/GLES3-2d-shadows 2022-11-02 17:12:20 +01:00
environment
renderer_rd Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
storage Merge pull request #67112 from Chaosus/fix_boolean_uniform_instances 2022-10-28 23:17:23 +03:00
renderer_canvas_cull.cpp Viewport canvas cull mask feature 2022-10-31 14:09:49 +01:00
renderer_canvas_cull.h Viewport canvas cull mask feature 2022-10-31 14:09:49 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h Add 2D shadows and canvas SDF to OpenGL3 renderer 2022-10-28 11:33:23 -07:00
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Merge pull request #67112 from Chaosus/fix_boolean_uniform_instances 2022-10-28 23:17:23 +03:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Merge pull request #52350 from BimDav/viewport_canvas_cull 2022-11-02 17:14:24 +01:00
renderer_viewport.h Viewport canvas cull mask feature 2022-10-31 14:09:49 +01:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device.cpp
rendering_device.h Merge pull request #64710 from MinusKube/window-size-crash 2022-10-27 10:02:44 -07:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp Merge pull request #64710 from MinusKube/window-size-crash 2022-10-27 10:02:44 -07:00
rendering_server_default.h Viewport canvas cull mask feature 2022-10-31 14:09:49 +01:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Make code generation for shader boolean uniform instances easier 2022-10-31 11:52:52 +01:00
shader_compiler.h
shader_language.cpp Fix predefined constants to be accessible in the shader includes 2022-11-01 19:53:05 +03:00
shader_language.h
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h