godot/platform/linuxbsd
2022-12-29 09:43:39 +02:00
..
export Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
x11 Improve window_set_current_screen and fix secondary window initial mode and positions. 2022-12-29 09:43:39 +02:00
crash_handler_linuxbsd.cpp
crash_handler_linuxbsd.h
dbus-so_wrap.c fix dbus and fontconfig links 2022-12-09 09:05:06 -08:00
dbus-so_wrap.h
detect.py Load X11 dynamically 2022-12-03 19:23:43 +01:00
fontconfig-so_wrap.c fix dbus and fontconfig links 2022-12-09 09:05:06 -08:00
fontconfig-so_wrap.h Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
freedesktop_portal_desktop.cpp
freedesktop_portal_desktop.h
freedesktop_screensaver.cpp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
freedesktop_screensaver.h
godot_linuxbsd.cpp Fix Godot exiting with unexpected failure code 2022-10-15 03:17:40 +02:00
joypad_linux.cpp Fix burning CPU with udev disabled on Flatpak 2022-12-03 20:10:48 -08:00
joypad_linux.h
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_linuxbsd.cpp [Linux/BSD] Fix build without fontconfig. 2022-12-05 07:56:44 +02:00
os_linuxbsd.h [Linux/BSD] Fix build without fontconfig. 2022-12-05 07:56:44 +02:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h Regenerate GL loader code with GLAD 2 2022-11-14 21:48:01 +01:00
platform_linuxbsd_builders.py
README.md
SCsub linuxbsd: move all X11 stuff in its own directory 2022-11-02 20:48:46 +01:00
speechd-so_wrap.c
speechd-so_wrap.h
tts_linux.cpp Fix String::word_wrap() for long words 2022-12-16 13:18:57 +08:00
tts_linux.h

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

See also misc/dist/linux folder for additional files used by this platform.

Documentation

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.