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84a69d7429
The new default project theme uses StyleBoxFlat extensively for a more modern design and better scalability to multiple resolutions. SVG icons are now used in place of PNG icons. While this does not allow for true vector-based icon drawing (icons are still rasterized at load-time), this makes the design work easier for contributors and opens the door to vector drawing in the future (e.g. with polygons or SDFs). Like for editor icons, the SVG header file is now built automatically when a SVG file is changed. This removing the need for running `make_header.py` manually (TODO). The "Use Hidpi" project setting has been removed in favor of a "Default Theme Scale" project setting, which allows creating the default theme at a higher/lower scale than the default. This can be used when designing GUIs with a high base resolution to ensure crisp visuals. Co-authored-by: Yuri Sizov <yuris@humnom.net>
96 lines
2.7 KiB
Python
96 lines
2.7 KiB
Python
"""Functions used to generate source files during build time
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All such functions are invoked in a subprocess on Windows to prevent build flakiness.
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"""
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import os
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from io import StringIO
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from platform_methods import subprocess_main
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# See also `scene/resources/default_theme/default_theme_icons_builders.py`.
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def make_editor_icons_action(target, source, env):
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dst = target[0]
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svg_icons = source
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icons_string = StringIO()
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for f in svg_icons:
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fname = str(f)
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icons_string.write('\t"')
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with open(fname, "rb") as svgf:
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b = svgf.read(1)
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while len(b) == 1:
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icons_string.write("\\" + str(hex(ord(b)))[1:])
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b = svgf.read(1)
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icons_string.write('"')
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if fname != svg_icons[-1]:
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icons_string.write(",")
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icons_string.write("\n")
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s = StringIO()
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s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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s.write("#ifndef _EDITOR_ICONS_H\n")
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s.write("#define _EDITOR_ICONS_H\n")
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s.write("static const int editor_icons_count = {};\n".format(len(svg_icons)))
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s.write("static const char *editor_icons_sources[] = {\n")
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s.write(icons_string.getvalue())
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s.write("};\n\n")
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s.write("static const char *editor_icons_names[] = {\n")
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# this is used to store the indices of thumbnail icons
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thumb_medium_indices = []
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thumb_big_indices = []
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index = 0
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for f in svg_icons:
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fname = str(f)
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# Trim the `.svg` extension from the string.
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icon_name = os.path.basename(fname)[:-4]
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# some special cases
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if icon_name.endswith("MediumThumb"): # don't know a better way to handle this
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thumb_medium_indices.append(str(index))
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if icon_name.endswith("BigThumb"): # don't know a better way to handle this
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thumb_big_indices.append(str(index))
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s.write('\t"{0}"'.format(icon_name))
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if fname != svg_icons[-1]:
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s.write(",")
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s.write("\n")
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index += 1
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s.write("};\n")
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if thumb_medium_indices:
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s.write("\n\n")
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s.write("static const int editor_md_thumbs_count = {};\n".format(len(thumb_medium_indices)))
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s.write("static const int editor_md_thumbs_indices[] = {")
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s.write(", ".join(thumb_medium_indices))
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s.write("};\n")
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if thumb_big_indices:
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s.write("\n\n")
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s.write("static const int editor_bg_thumbs_count = {};\n".format(len(thumb_big_indices)))
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s.write("static const int editor_bg_thumbs_indices[] = {")
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s.write(", ".join(thumb_big_indices))
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s.write("};\n")
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s.write("#endif\n")
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with open(dst, "w") as f:
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f.write(s.getvalue())
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s.close()
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icons_string.close()
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if __name__ == "__main__":
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subprocess_main(globals())
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