godot/servers
Alex f74464b767
Properly handle wireframe mode in RendererRD pipeline cache
Makes wireframe get cached properly so that it doesn't keep being recreated.
Fixes #76237.
2023-06-14 09:14:34 +02:00
..
audio
camera
debugger
extensions
movie_writer
navigation
physics_2d
physics_3d Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
rendering Properly handle wireframe mode in RendererRD pipeline cache 2023-06-14 09:14:34 +02:00
text [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
xr
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server_headless.h
display_server.cpp
display_server.h
navigation_server_2d.cpp Update navigation obstacle API 2023-06-12 14:26:45 +02:00
navigation_server_2d.h Update navigation obstacle API 2023-06-12 14:26:45 +02:00
navigation_server_3d_dummy.h Update navigation obstacle API 2023-06-12 14:26:45 +02:00
navigation_server_3d.cpp Update navigation obstacle API 2023-06-12 14:26:45 +02:00
navigation_server_3d.h Update navigation obstacle API 2023-06-12 14:26:45 +02:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_2d.cpp Change the "Physics Engine" project settings to prompt a restart 2023-06-04 17:24:42 +02:00
physics_server_2d.h
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
physics_server_3d.cpp Change the "Physics Engine" project settings to prompt a restart 2023-06-04 17:24:42 +02:00
physics_server_3d.h
register_server_types.cpp
register_server_types.h
rendering_server.cpp Set both texture format overrides to false by default 2023-06-12 11:52:02 -05:00
rendering_server.h
SCsub
server_wrap_mt_common.h
text_server.cpp [TextServer] Prevent duplicate line breaks on virtual spaces when line width is significantly smaller than character width. 2023-05-26 16:18:26 +03:00
text_server.h [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
xr_server.cpp
xr_server.h