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Rémi Verschelde
03ee749989
Merge pull request
#6529
from pkowal1982/scrolltree
...
Add scrolling to Tree control in Drag and Drop mode
2016-10-03 11:44:32 +02:00
..
default_theme
Add scrolling to Tree control in Drag and Drop mode
2016-09-17 21:29:55 +02:00
animation.cpp
Remove unused variables (fourth pass) + dead code
2016-07-08 16:47:55 +02:00
animation.h
audio_stream_resampled.cpp
audio_stream_resampled.h
audio_stream.cpp
audio_stream.h
baked_light.cpp
baked_light.h
bit_mask.cpp
bit_mask.h
bounds.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
bounds.h
box_shape.cpp
box_shape.h
canvas.cpp
canvas.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape.cpp
capsule_shape.h
circle_shape_2d.cpp
circle_shape_2d.h
color_ramp.cpp
color_ramp.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape.cpp
concave_polygon_shape.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape.cpp
convex_polygon_shape.h
curve.cpp
Fix curve bug
2016-07-21 02:14:58 +03:00
curve.h
dynamic_font_stb.cpp
dynamic_font_stb.h
dynamic_font.cpp
DynamicFont caches now accounts for texture flags
2016-08-02 15:36:11 +01:00
dynamic_font.h
DynamicFont caches now accounts for texture flags
2016-08-02 15:36:11 +01:00
environment.cpp
environment.h
event_stream.cpp
event_stream.h
font.cpp
Add a function to notify font users that the font changed.
Closes
#5774
2016-07-18 10:00:26 -03:00
font.h
Add a function to notify font users that the font changed.
Closes
#5774
2016-07-18 10:00:26 -03:00
gibberish_stream.cpp
gibberish_stream.h
material.cpp
Could not use pre multiply alpha for material in editor
2016-07-17 11:09:47 -07:00
material.h
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
mesh.cpp
Remove unused variables (fourth pass) + dead code
2016-07-08 16:47:55 +02:00
mesh.h
mikktspace.c
mikktspace.h
multimesh.cpp
multimesh.h
packed_scene.cpp
Fixed properly not save signals that already exist in their base scenes,
closes
#5656
2016-07-19 21:26:12 -03:00
packed_scene.h
Fixed properly not save signals that already exist in their base scenes,
closes
#5656
2016-07-19 21:26:12 -03:00
plane_shape.cpp
plane_shape.h
polygon_path_finder.cpp
polygon_path_finder.h
ray_shape.cpp
ray_shape.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
room.cpp
room.h
sample_library.cpp
Add function to get the list of samples,
closes
#5561
2016-07-10 13:00:42 -03:00
sample_library.h
Add function to get the list of samples,
closes
#5561
2016-07-10 13:00:42 -03:00
sample.cpp
sample.h
scene_format_text.cpp
More improvements to visual script..
2016-08-31 17:58:51 -03:00
scene_format_text.h
Revert "Homogeinize resource formats loaders/savers"
2016-07-19 18:15:01 +02:00
scene_preloader.cpp
scene_preloader.h
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
shader_graph.cpp
Expose light shadow color to canvas item shaders
2016-09-07 01:52:54 +02:00
shader_graph.h
shader.cpp
shader.h
shape_2d.cpp
shape_2d.h
shape_line_2d.cpp
shape_line_2d.h
shape.cpp
shape.h
space_2d.cpp
space_2d.h
sphere_shape.cpp
sphere_shape.h
stb_truetype.h
style_box.cpp
VisualScript can now execute visual scripts, but there is no debugger or profiler yet.
2016-08-05 22:48:00 -03:00
style_box.h
VisualScript can now execute visual scripts, but there is no debugger or profiler yet.
2016-08-05 22:48:00 -03:00
surface_tool.cpp
SurfaceTool add_index method exposed to scripts.
2016-07-22 04:52:41 +01:00
surface_tool.h
texture.cpp
texture.h
theme.cpp
properly fixed notificaitons for theme changed,
closes
#5774
2016-07-18 16:41:59 -03:00
theme.h
tile_set.cpp
tile_set.h
video_stream.cpp
video_stream.h
world_2d.cpp
World2D: Fix typo in default_density deprecation check
2016-07-28 19:03:32 +02:00
world_2d.h
world.cpp
world.h