mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
7223c5b54a
Using 2.2.7.dev115+g0eb441d6. Had to add `cancelled` to the ignore list, as it's a Wayland signal which we're handling in our code, so we don't want codespell to fix that "typo". Also includes the typo fix from #87927. Co-authored-by: Divyanshu Shekhar <61140213+divshekhar@users.noreply.github.com>
9 lines
589 B
Bash
Executable File
9 lines
589 B
Bash
Executable File
#!/bin/sh
|
|
SKIP_LIST="./.*,./**/.*,./bin,./thirdparty,*.desktop,*.gen.*,*.po,*.pot,*.rc,./AUTHORS.md,./COPYRIGHT.txt,./DONORS.md,"
|
|
SKIP_LIST+="./core/input/gamecontrollerdb.txt,./core/string/locales.h,./editor/renames_map_3_to_4.cpp,./misc/scripts/codespell.sh,"
|
|
SKIP_LIST+="./platform/android/java/lib/src/com,./platform/web/node_modules,./platform/web/package-lock.json,"
|
|
|
|
IGNORE_LIST="breaked,cancelled,curvelinear,doubleclick,expct,findn,gird,hel,inout,lod,mis,nd,numer,ot,requestor,te,vai"
|
|
|
|
codespell -w -q 3 -S "${SKIP_LIST}" -L "${IGNORE_LIST}" --builtin "clear,rare,en-GB_to_en-US"
|