godot/modules/mono/editor/GodotTools
Raul Santos fe280ef9ae
C#: Various fixes to generic scripts
- Report a diagnostic when there are multiple classes that match the script file name in the same script since that will result in a duplicate path key in the bimap and it's not allowed.
- Fix InspectorPlugin to handle empty paths in case the project was built with a previous version of Godot that used empty paths for generic scripts.
- Add tests for the new diagnostic GD0003.
2024-02-19 06:33:13 +01:00
..
GodotTools C#: Various fixes to generic scripts 2024-02-19 06:33:13 +01:00
GodotTools.BuildLogger C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
GodotTools.Core C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
GodotTools.IdeMessaging C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
GodotTools.IdeMessaging.CLI C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
GodotTools.OpenVisualStudio C#: Fix building OpenVisualStudio executable 2024-02-18 05:40:06 +01:00
GodotTools.ProjectEditor C#: Enable nullable environment for GodotTools 2024-02-13 12:24:53 -06:00
GodotTools.Shared
.gitignore
GodotTools.sln