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EditorDebuggerServer::register_protocol_handler must not be called before editor initialization. Otherwise, if the editor is never initialized, the added StringName will not be released until static destructors are called (instead of being release during editor deinitialization). |
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.. | ||
doc_classes | ||
config.py | ||
editor_debugger_server_websocket.cpp | ||
editor_debugger_server_websocket.h | ||
emws_client.cpp | ||
emws_client.h | ||
emws_peer.cpp | ||
emws_peer.h | ||
emws_server.cpp | ||
emws_server.h | ||
packet_buffer.h | ||
register_types.cpp | ||
register_types.h | ||
remote_debugger_peer_websocket.cpp | ||
remote_debugger_peer_websocket.h | ||
SCsub | ||
websocket_client.cpp | ||
websocket_client.h | ||
websocket_macros.h | ||
websocket_multiplayer_peer.cpp | ||
websocket_multiplayer_peer.h | ||
websocket_peer.cpp | ||
websocket_peer.h | ||
websocket_server.cpp | ||
websocket_server.h | ||
wsl_client.cpp | ||
wsl_client.h | ||
wsl_peer.cpp | ||
wsl_peer.h | ||
wsl_server.cpp | ||
wsl_server.h |