godot/modules
Rémi Verschelde 7c74312217 SCons: Validate dependencies for linked multimedia modules
This is still a bit hacky and eventually we should rework the way we handle
optional dependencies (especially with regard to builtin/system libs), but
it's a simple first step.

Fixes #39219.
2020-06-03 11:00:10 +02:00
..
arkit
assimp
basis_universal
bmp
bullet Merge pull request #39085 from madmiraal/fix-39059 2020-05-29 12:10:47 +02:00
camera
csg Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
cvtt
dds
denoise
enet
etc
freetype
gdnative GDNative: Add bindings for the Packed*Array ptr() and ptrw() functions. 2020-05-26 17:02:02 +03:00
gdnavigation Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
gdscript Actually set GDScript static reference 2020-05-29 11:01:48 -03:00
glslang
gridmap Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
hdr
jpg
jsonrpc
lightmapper_rd Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
mbedtls
mobile_vr
mono Fixes building mono release templates 2020-05-30 12:21:24 +07:00
ogg
opensimplex
opus SCons: Validate dependencies for linked multimedia modules 2020-06-03 11:00:10 +02:00
pvr
regex
squish
stb_vorbis
svg
tga
theora SCons: Validate dependencies for linked multimedia modules 2020-06-03 11:00:10 +02:00
tinyexr
upnp
vhacd
visual_script Use translated docs in PropertySelector 2020-05-28 12:02:12 +02:00
vorbis SCons: Validate dependencies for linked multimedia modules 2020-06-03 11:00:10 +02:00
webm SCons: Validate dependencies for linked multimedia modules 2020-06-03 11:00:10 +02:00
webp
webrtc
websocket
xatlas_unwrap
modules_builders.py
register_module_types.h
SCsub