godot/core/math
Juan Linietsky e33764744c Added generator audio stream, and spectrum analyzer audio effect
Made AudioFrame and Vector2 equivalent for casting.
Added ability to obtain the playback object from stream players.
Added ability to obtain effect instance from audio server.
2019-04-10 12:58:06 -03:00
..
a_star.cpp Added functions to AStar for disable/enable points 2019-04-08 09:28:03 +03:00
a_star.h Added functions to AStar for disable/enable points 2019-04-08 09:28:03 +03:00
aabb.cpp
aabb.h
audio_frame.cpp
audio_frame.h Added generator audio stream, and spectrum analyzer audio effect 2019-04-10 12:58:06 -03:00
basis.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
basis.h Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
bsp_tree.cpp
bsp_tree.h
camera_matrix.cpp
camera_matrix.h
delaunay.h
expression.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
expression.h Added smoothstep built-in function 2019-04-07 14:11:26 +03:00
face3.cpp
face3.h Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
geometry.cpp Merge pull request #25495 from IronicallySerious/fix-expand-macros 2019-03-16 11:20:52 -07:00
geometry.h Fixes Geometry.segment_intersects_circle working only one way. 2019-03-06 12:28:54 +01:00
math_defs.h Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Merge pull request #27231 from Chaosus/smoothstep 2019-04-08 10:03:42 +02:00
octree.h Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
plane.cpp
plane.h
quat.cpp Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00
quat.h Fix new GCC 9 warnings: -Wdeprecated-copy. 2019-03-02 14:37:02 +01:00
quick_hull.cpp Scale quickhull tolerance with mesh size 2019-03-01 20:58:39 +00:00
quick_hull.h Scale quickhull tolerance with mesh size 2019-03-01 20:58:39 +00:00
random_number_generator.cpp Added normally distributed generation function to RNG 2019-03-17 08:09:46 +03:00
random_number_generator.h Added normally distributed generation function to RNG 2019-03-17 08:09:46 +03:00
random_pcg.cpp Properly setup seed in RNG 2019-03-27 19:37:25 +03:00
random_pcg.h Merge pull request #27043 from Chaosus/randfn 2019-04-07 08:32:04 +03:00
rect2.cpp
rect2.h
SCsub
transform_2d.cpp
transform_2d.h
transform.cpp
transform.h
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00
vector2.h Added direction_to method to vectors 2019-04-05 17:09:57 +03:00
vector3.cpp
vector3.h Added direction_to method to vectors 2019-04-05 17:09:57 +03:00