godot/servers/rendering/renderer_rd
reduz f649678402 Clean up Shader Preprocessor
* Moved preprocessor to Shader and ShaderInclude
* Clean up RenderingServer side
* Preprocessor is separate from parser now, but it emits tokens with include location hints.
* Improved ShaderEditor validation code
* Added include file code completion
* Added notification for all files affected by a broken include.
2022-07-22 22:53:03 +02:00
..
effects Fix various typos not caught by codespell 2022-07-21 07:38:23 -04:00
environment Fix various typos not caught by codespell 2022-07-21 07:38:23 -04:00
forward_clustered Clean up Shader Preprocessor 2022-07-22 22:53:03 +02:00
forward_mobile Clean up Shader Preprocessor 2022-07-22 22:53:03 +02:00
shaders Fix various typos not caught by codespell 2022-07-21 07:38:23 -04:00
storage_rd Clean up Shader Preprocessor 2022-07-22 22:53:03 +02:00
cluster_builder_rd.cpp Split dependency logic 2022-06-28 00:10:29 +10:00
cluster_builder_rd.h Split dependency logic 2022-06-28 00:10:29 +10:00
effects_rd.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
effects_rd.h Moved cube_to_dp and cubemap logic into CopyEffects 2022-06-24 18:04:28 +10:00
pipeline_cache_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
renderer_canvas_render_rd.cpp Clean up Shader Preprocessor 2022-07-22 22:53:03 +02:00
renderer_canvas_render_rd.h Clean up Shader Preprocessor 2022-07-22 22:53:03 +02:00
renderer_compositor_rd.cpp Split dependency logic 2022-06-28 00:10:29 +10:00
renderer_compositor_rd.h Split dependency logic 2022-06-28 00:10:29 +10:00
renderer_scene_environment_rd.cpp
renderer_scene_environment_rd.h Merge pull request #39965 from Calinou/tweak-sdfgi-defaults 2022-02-10 17:31:54 +01:00
renderer_scene_render_rd.cpp Clean up Shader Preprocessor 2022-07-22 22:53:03 +02:00
renderer_scene_render_rd.h Clean up Shader Preprocessor 2022-07-22 22:53:03 +02:00
renderer_scene_sky_rd.cpp Clean up Shader Preprocessor 2022-07-22 22:53:03 +02:00
renderer_scene_sky_rd.h Clean up Shader Preprocessor 2022-07-22 22:53:03 +02:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_rd.cpp Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
shader_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
uniform_set_cache_rd.cpp Fix typos with codespell 2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h Clean up Hash Functions 2022-06-20 12:54:19 +02:00