godot/drivers
reduz f649678402 Clean up Shader Preprocessor
* Moved preprocessor to Shader and ShaderInclude
* Clean up RenderingServer side
* Preprocessor is separate from parser now, but it emits tokens with include location hints.
* Improved ShaderEditor validation code
* Added include file code completion
* Added notification for all files affected by a broken include.
2022-07-22 22:53:03 +02:00
..
alsa Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
alsamidi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
coreaudio Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
coremidi [macOS / iOS] Fix text-to-speech build with older macOS / iOS SDK. 2022-05-10 21:11:34 +03:00
gl_context Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
gles3 Clean up Shader Preprocessor 2022-07-22 22:53:03 +02:00
png Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
pulseaudio Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
spirv-reflect
unix Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
vulkan Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
wasapi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
windows Remove or make private FileAccess close() methods. 2022-04-12 14:50:14 +03:00
winmidi
xaudio2 Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
register_driver_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_driver_types.h
SCsub