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176 lines
6.5 KiB
C++
176 lines
6.5 KiB
C++
/**************************************************************************/
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/* message_queue.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef MESSAGE_QUEUE_H
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#define MESSAGE_QUEUE_H
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#include "core/object/object_id.h"
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#include "core/os/thread_safe.h"
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#include "core/templates/local_vector.h"
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#include "core/templates/paged_allocator.h"
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#include "core/variant/variant.h"
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class Object;
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class CallQueue {
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friend class MessageQueue;
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public:
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enum {
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PAGE_SIZE_BYTES = 4096
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};
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struct Page {
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uint8_t data[PAGE_SIZE_BYTES];
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};
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// Needs to be public to be able to define it outside the class.
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// Needs to lock because there can be multiple of these allocators in several threads.
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typedef PagedAllocator<Page, true> Allocator;
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private:
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enum {
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TYPE_CALL,
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TYPE_NOTIFICATION,
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TYPE_SET,
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TYPE_END, // End marker.
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FLAG_NULL_IS_OK = 1 << 13,
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FLAG_SHOW_ERROR = 1 << 14,
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FLAG_MASK = FLAG_NULL_IS_OK - 1,
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};
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Mutex mutex;
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Allocator *allocator = nullptr;
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bool allocator_is_custom = false;
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LocalVector<Page *> pages;
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LocalVector<uint32_t> page_bytes;
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uint32_t max_pages = 0;
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uint32_t pages_used = 0;
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bool flushing = false;
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#ifdef DEV_ENABLED
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bool is_current_thread_override = false;
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#endif
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struct Message {
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Callable callable;
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int16_t type;
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union {
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int16_t notification;
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int16_t args;
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};
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};
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_FORCE_INLINE_ void _ensure_first_page() {
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if (unlikely(pages.is_empty())) {
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pages.push_back(allocator->alloc());
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page_bytes.push_back(0);
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pages_used = 1;
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}
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}
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void _add_page();
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void _call_function(const Callable &p_callable, const Variant *p_args, int p_argcount, bool p_show_error);
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String error_text;
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public:
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Error push_callp(ObjectID p_id, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error = false);
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template <typename... VarArgs>
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Error push_call(ObjectID p_id, const StringName &p_method, VarArgs... p_args) {
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Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
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const Variant *argptrs[sizeof...(p_args) + 1];
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for (uint32_t i = 0; i < sizeof...(p_args); i++) {
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argptrs[i] = &args[i];
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}
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return push_callp(p_id, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
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}
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Error push_callablep(const Callable &p_callable, const Variant **p_args, int p_argcount, bool p_show_error = false);
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Error push_set(ObjectID p_id, const StringName &p_prop, const Variant &p_value);
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Error push_notification(ObjectID p_id, int p_notification);
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template <typename... VarArgs>
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Error push_callable(const Callable &p_callable, VarArgs... p_args) {
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Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
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const Variant *argptrs[sizeof...(p_args) + 1];
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for (uint32_t i = 0; i < sizeof...(p_args); i++) {
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argptrs[i] = &args[i];
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}
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return push_callablep(p_callable, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
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}
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Error push_callp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount, bool p_show_error = false);
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template <typename... VarArgs>
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Error push_call(Object *p_object, const StringName &p_method, VarArgs... p_args) {
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Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
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const Variant *argptrs[sizeof...(p_args) + 1];
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for (uint32_t i = 0; i < sizeof...(p_args); i++) {
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argptrs[i] = &args[i];
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}
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return push_callp(p_object, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
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}
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Error push_notification(Object *p_object, int p_notification);
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Error push_set(Object *p_object, const StringName &p_prop, const Variant &p_value);
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Error flush();
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void clear();
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void statistics();
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bool has_messages() const;
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bool is_flushing() const;
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int get_max_buffer_usage() const;
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CallQueue(Allocator *p_custom_allocator = 0, uint32_t p_max_pages = 8192, const String &p_error_text = String());
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virtual ~CallQueue();
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};
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class MessageQueue : public CallQueue {
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static CallQueue *main_singleton;
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static thread_local CallQueue *thread_singleton;
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friend class CallQueue;
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public:
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_FORCE_INLINE_ static CallQueue *get_singleton() { return thread_singleton ? thread_singleton : main_singleton; }
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_FORCE_INLINE_ static CallQueue *get_main_singleton() { return main_singleton; }
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static void set_thread_singleton_override(CallQueue *p_thread_singleton);
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MessageQueue();
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~MessageQueue();
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};
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#endif // MESSAGE_QUEUE_H
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