godot/drivers
Fabio Alessandrelli 9b9a723c77 Some fixes for shaders and WebGL2
Add padding to UBO data to be multiple of 16 bytes
Add precision definition for samplers
Replace texture2D (deprecated) with texture in shaders
2017-08-11 23:26:24 +02:00
..
alsa -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
convex_decomp
gl_context
gles2 Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
gles3 Some fixes for shaders and WebGL2 2017-08-11 23:26:24 +02:00
png Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
pulseaudio -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
rtaudio Fix double finalisation of audio drivers 2017-08-02 11:45:19 -03:00
unix Explicitily unsed AI_NUMERICHOST flag to fix HTML5 2017-08-11 19:39:36 +02:00
windows Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
xaudio2 Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
zlib
register_driver_types.cpp
register_driver_types.h
SCsub