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For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
86 lines
3.7 KiB
XML
86 lines
3.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" version="4.0">
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<brief_description>
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Blends linearly between two of any number of [AnimationNode] of any type placed on a virtual axis.
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</brief_description>
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<description>
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A resource to add to an [AnimationNodeBlendTree].
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This is a virtual axis on which you can add any type of [AnimationNode] using [method add_blend_point].
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Outputs the linear blend of the two [AnimationNode]s closest to the node's current value.
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You can set the extents of the axis using the [member min_space] and [member max_space].
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</description>
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<tutorials>
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<link title="AnimationTree">https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
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</tutorials>
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<methods>
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<method name="add_blend_point">
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<return type="void" />
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<argument index="0" name="node" type="AnimationRootNode" />
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<argument index="1" name="pos" type="float" />
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<argument index="2" name="at_index" type="int" default="-1" />
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<description>
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Adds a new point that represents a [code]node[/code] on the virtual axis at a given position set by [code]pos[/code]. You can insert it at a specific index using the [code]at_index[/code] argument. If you use the default value for [code]at_index[/code], the point is inserted at the end of the blend points array.
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</description>
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</method>
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<method name="get_blend_point_count" qualifiers="const">
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<return type="int" />
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<description>
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Returns the number of points on the blend axis.
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</description>
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</method>
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<method name="get_blend_point_node" qualifiers="const">
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<return type="AnimationRootNode" />
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<argument index="0" name="point" type="int" />
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<description>
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Returns the [AnimationNode] referenced by the point at index [code]point[/code].
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</description>
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</method>
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<method name="get_blend_point_position" qualifiers="const">
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<return type="float" />
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<argument index="0" name="point" type="int" />
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<description>
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Returns the position of the point at index [code]point[/code].
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</description>
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</method>
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<method name="remove_blend_point">
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<return type="void" />
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<argument index="0" name="point" type="int" />
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<description>
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Removes the point at index [code]point[/code] from the blend axis.
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</description>
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</method>
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<method name="set_blend_point_node">
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<return type="void" />
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<argument index="0" name="point" type="int" />
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<argument index="1" name="node" type="AnimationRootNode" />
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<description>
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Changes the [AnimationNode] referenced by the point at index [code]point[/code].
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</description>
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</method>
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<method name="set_blend_point_position">
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<return type="void" />
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<argument index="0" name="point" type="int" />
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<argument index="1" name="pos" type="float" />
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<description>
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Updates the position of the point at index [code]point[/code] on the blend axis.
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</description>
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</method>
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</methods>
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<members>
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<member name="max_space" type="float" setter="set_max_space" getter="get_max_space" default="1.0">
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The blend space's axis's upper limit for the points' position. See [method add_blend_point].
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</member>
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<member name="min_space" type="float" setter="set_min_space" getter="get_min_space" default="-1.0">
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The blend space's axis's lower limit for the points' position. See [method add_blend_point].
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</member>
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<member name="snap" type="float" setter="set_snap" getter="get_snap" default="0.1">
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Position increment to snap to when moving a point on the axis.
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</member>
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<member name="value_label" type="String" setter="set_value_label" getter="get_value_label" default=""value"">
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Label of the virtual axis of the blend space.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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