godot/modules/mono/glue
Pedro J. Estébanez f59488e94e Improve & fix Mono build
- Fix C++ compile errors about pending variable renames after the `Reference` to `RefCount` change.
- Fix C# compile errors due to the recent rename of `EnablePlugin()` and `Build()`, which are now underscore-prefixed in bindings.
- Additional rename: `godot_icall_Reference_Dtor` to  `godot_icall_RefCounted_Dtor`.
2021-06-13 11:21:14 +02:00
..
GodotSharp Improve & fix Mono build 2021-06-13 11:21:14 +02:00
arguments_vector.h
base_object_glue.cpp Improve & fix Mono build 2021-06-13 11:21:14 +02:00
collections_glue.cpp
gd_glue.cpp
glue_header.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
nodepath_glue.cpp
rid_glue.cpp
scene_tree_glue.cpp
string_glue.cpp
string_name_glue.cpp