godot/scene
Hendrik Brucker f59419bfe0 Add connection-related VisualShader operations
- Insert a node in a connection
- Drop an unconnected node on a connection to insert it
- Delete a connection
2024-01-19 11:38:59 +01:00
..
2d Merge pull request #87061 from KoBeWi/shadow_of_the_former_self 2024-01-18 09:34:42 +01:00
3d Merge pull request #87061 from KoBeWi/shadow_of_the_former_self 2024-01-18 09:34:42 +01:00
animation
audio Add AudioStreamPlayerInternal to unify stream players 2024-01-17 13:12:02 +01:00
debugger
gui Rework GraphEdit connections (drawing, API, optimizations) 2024-01-18 16:53:15 +01:00
main Remove unecessary _set_global_invalid added by mistake 2024-01-18 10:48:23 +01:00
resources Add connection-related VisualShader operations 2024-01-19 11:38:59 +01:00
theme Rework GraphEdit connections (drawing, API, optimizations) 2024-01-18 16:53:15 +01:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Rework GraphEdit connections (drawing, API, optimizations) 2024-01-18 16:53:15 +01:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub