godot/platform/android/java
Fredia Huya-Kouadio f537cdefcf Update the logic used to start / stop the render thread
Currently the render thread is started / stopped when the activity is respectively resumed / paused. However, according to the `GLSurfaceView` documentation, this should be done instead when the activity is started / stopped, so this change updates the start / stop logic for the render thread to match the documentation.
2023-12-20 20:37:16 -08:00
..
app Update the launchMode for the GodotApp activity to allow other activities to be part of the same task 2023-10-25 08:27:35 -07:00
editor Fix an issue causing the running project window to loop-restart when closed with the back button 2023-11-27 23:43:19 -08:00
gradle/wrapper Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:09 -07:00
lib Update the logic used to start / stop the render thread 2023-12-20 20:37:16 -08:00
nativeSrcsConfigs
scripts
build.gradle Update the gradle build tasks to generate play store builds. 2023-04-27 22:08:55 -07:00
gradle.properties
gradlew
gradlew.bat
settings.gradle