godot/core/multiplayer
Fabio Alessandrelli 74b46bb220 [Net] Fix spawn/despawn custom callable argument.
Was always reporting it to be a spawn, even for despawns.
2021-10-12 14:18:16 +02:00
..
multiplayer_api.cpp
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h
multiplayer_replicator.cpp [Net] Fix spawn/despawn custom callable argument. 2021-10-12 14:18:16 +02:00
multiplayer_replicator.h
multiplayer.h [Net] Rename RPCConfig.sync to call_local. 2021-10-08 12:39:09 +02:00
rpc_manager.cpp [Net] Rename RPCConfig.sync to call_local. 2021-10-08 12:39:09 +02:00
rpc_manager.h
SCsub