godot/core
2021-11-12 15:37:54 -06:00
..
config Restrict the project data directory configuration 2021-10-18 14:10:38 -07:00
crypto
debugger Fix incorrect encoding (Latin-1 instead of UTF-8) used in _error_handler functions. 2021-11-08 23:45:08 +02:00
error Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
extension Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
input Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
io String: Remove erase method, bindings can't mutate String 2021-11-11 11:23:32 +01:00
math Color: Bind from_hsv as static method 2021-11-11 11:50:02 +01:00
multiplayer [Net] Fix spawn/despawn custom callable argument. 2021-10-12 14:18:16 +02:00
object Add is_built_in() method to Resource 2021-11-04 12:45:58 +01:00
os Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
string String: Remove erase method, bindings can't mutate String 2021-11-11 11:23:32 +01:00
templates Merge pull request #54486 from ibrahn/thread-work-pool-lazier 2021-11-08 13:39:39 +01:00
variant Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
core_bind.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
core_bind.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
core_builders.py Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
core_constants.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
register_core_types.cpp [Net] Bind Multiplayer to GDExtension. 2021-09-24 18:40:39 +02:00
register_core_types.h
SCsub SCons: List .gen.cpp sources explicitly to avoid globbing errors 2021-10-15 22:14:11 +02:00
typedefs.h Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
version.h