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default_mouse_cursor.xpm
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rasterizer.cpp
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Fixed a typo in a Visual Server var name (#8977)
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2017-05-29 08:08:16 +02:00 |
rasterizer.h
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Added triplanar mapping, toon mode, and more specular modes for materials. Added multipass support for materials.
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2017-07-08 12:36:15 -03:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
shader_language.cpp
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-Added triplanar mapping modes
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2017-07-08 08:07:49 -03:00 |
shader_language.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
shader_types.cpp
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Added triplanar mapping, toon mode, and more specular modes for materials. Added multipass support for materials.
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2017-07-08 12:36:15 -03:00 |
shader_types.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_canvas.cpp
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
visual_server_canvas.h
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
visual_server_global.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_global.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_light_baker.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_light_baker.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
visual_server_raster.cpp
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Restored everything related to information polling, and added information box for viewport.
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2017-06-11 18:13:04 -03:00 |
visual_server_raster.h
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Added triplanar mapping, toon mode, and more specular modes for materials. Added multipass support for materials.
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2017-07-08 12:36:15 -03:00 |
visual_server_scene.cpp
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-Restored support for Canvas BG mode on Environment
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2017-06-24 08:58:27 -03:00 |
visual_server_scene.h
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-Restored support for Canvas BG mode on Environment
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2017-06-24 08:58:27 -03:00 |
visual_server_viewport.cpp
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
visual_server_viewport.h
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Fix transparent background rendering, closes #8703
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2017-06-17 08:59:43 -03:00 |
visual_server_wrap_mt.cpp
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-Restored multithread capability to VisualServer
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2017-06-09 00:24:18 -03:00 |
visual_server_wrap_mt.h
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Added triplanar mapping, toon mode, and more specular modes for materials. Added multipass support for materials.
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2017-07-08 12:36:15 -03:00 |