godot/modules/mono
2020-07-22 22:46:04 +02:00
..
build_scripts Mono/C#: Use /restore instead of /t:restore when building 2020-06-25 23:50:05 +02:00
doc_classes Document Mono-specific classes 2020-06-18 10:32:34 +02:00
editor C#: Fix restore not called when building game projects 2020-07-22 14:28:47 +02:00
glue Fix typos in GodotSharp code docs 2020-07-22 22:46:04 +02:00
icons
mono_gd Fix Mono PackedArray Marshalling 2020-07-05 14:54:31 -06:00
utils [macOS, Mono] Fix "Wdeprecated-declarations" build error. 2020-07-10 18:45:12 +03:00
__init__.py
.gitignore
class_db_api_json.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
class_db_api_json.h
config.py DocData: Skip language-specific ClassDoc without methods/constants 2020-06-17 15:09:07 +02:00
csharp_script.cpp Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
csharp_script.h Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
managed_callable.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
register_types.h
SCsub Add SCons option to not build C# solutions 2020-05-22 17:44:33 +02:00
signal_awaiter_utils.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
signal_awaiter_utils.h