godot/drivers
reduz b0ca03b0a2 Add a UniformSet cache
* Changed syntax usage for RD::Uniform to create faster with a single RID
* Converted render pass setup to use this in clustered renderer to test.

This is the first step into creating a proper uniform set cache system to simplify large parts of the codebase.
2022-03-06 13:03:33 +01:00
..
alsa
alsamidi
coreaudio Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
coremidi
gl_context
gles3 GLES3: Fix -Wmaybe-uninitialized warning for MipMaps::Size 2022-03-04 17:09:53 +01:00
png Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
pulseaudio
spirv-reflect
unix Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
vulkan Add a UniformSet cache 2022-03-06 13:03:33 +01:00
wasapi Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
windows Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
winmidi
xaudio2
register_driver_types.cpp
register_driver_types.h
SCsub