mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
c273ddc3ee
Didn't commit all the changes where it wants to initialize a struct with `{}`. Should be reviewed in a separate PR. Option `IgnoreArrays` enabled for now to be conservative, can be disabled to see if it proposes more useful changes. Also fixed manually a handful of other missing initializations / moved some from constructors. |
||
---|---|---|
.. | ||
editor_file_server.cpp | ||
editor_file_server.h | ||
SCsub |