godot/scene/3d
Rémi Verschelde ab08876e5c
Merge pull request #89566 from AThousandShips/range_val_fix
Fix some invalid `int` property ranges
2024-11-29 22:45:35 +01:00
..
physics Fix various typos and code style issues 2024-11-28 17:40:42 +01:00
audio_listener_3d.cpp
audio_listener_3d.h
audio_stream_player_3d.compat.inc
audio_stream_player_3d.cpp Fix code consistency between AudioStreamPlayer2D and AudioStreamPlayer3D 2024-11-27 15:29:59 +01:00
audio_stream_player_3d.h Fix AudioStreamPlayer3D still processing when out of range 2024-09-19 22:16:59 -07:00
bone_attachment_3d.compat.inc
bone_attachment_3d.cpp Add BoneAttachment3D::get_skeleton() method 2024-08-17 09:35:24 +10:00
bone_attachment_3d.h Add BoneAttachment3D::get_skeleton() method 2024-08-17 09:35:24 +10:00
camera_3d.cpp Merge pull request #98489 from Flarkk/fix_project_position 2024-11-27 10:47:07 -06:00
camera_3d.h
cpu_particles_3d.cpp Fix some invalid int property ranges 2024-11-23 19:17:29 +01:00
cpu_particles_3d.h Add cone angle control to particle emission ring shape 2024-09-02 14:35:51 +02:00
decal.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
decal.h
fog_volume.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
fog_volume.h
gpu_particles_3d.cpp Fix some invalid int property ranges 2024-11-23 19:17:29 +01:00
gpu_particles_3d.h
gpu_particles_collision_3d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
gpu_particles_collision_3d.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
label_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
label_3d.h
light_3d.cpp Add shadow_caster_mask to Light3D. 2024-08-12 00:17:11 +01:00
light_3d.h Add shadow_caster_mask to Light3D. 2024-08-12 00:17:11 +01:00
lightmap_gi.cpp Add lightmap bake cancelling 2024-11-21 21:31:02 +02:00
lightmap_gi.h Allow more flexible adjustments of VisualInstance3D Lightmap Scale 2024-11-14 17:28:05 +01:00
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h Add lightmap bake cancelling 2024-11-21 21:31:02 +02:00
look_at_modifier_3d.cpp Merge pull request #99619 from TokageItLab/flippable 2024-11-26 13:04:48 -06:00
look_at_modifier_3d.h Make LookAtModifier3D adopt to bone name method 2024-11-25 15:47:10 +09:00
marker_3d.cpp
marker_3d.h
mesh_instance_3d.cpp Sort blend shapes in the inspector by ID instead of alphabetically 2024-11-14 05:54:32 -08:00
mesh_instance_3d.h Add option to bake a mesh from animated skeleton pose 2024-09-03 22:16:05 +02:00
multimesh_instance_3d.cpp Fixed Timestep Interpolation: MultiMesh 2024-08-18 17:14:59 +02:00
multimesh_instance_3d.h Fixed Timestep Interpolation: MultiMesh 2024-08-18 17:14:59 +02:00
navigation_agent_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
navigation_agent_3d.h
navigation_link_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
navigation_link_3d.h Add NavigationLink function to change navigation map 2024-08-15 22:37:02 +02:00
navigation_obstacle_3d.cpp Fix obstacle avoidance and 3D editor ignoring transform 2024-11-16 11:30:48 +01:00
navigation_obstacle_3d.h Fix obstacle avoidance and 3D editor ignoring transform 2024-11-16 11:30:48 +01:00
navigation_region_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
navigation_region_3d.h
node_3d.cpp Add RetargetModifier3D for realtime retarget to keep original rest 2024-11-18 22:44:55 +09:00
node_3d.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
occluder_instance_3d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
occluder_instance_3d.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
path_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
path_3d.h Do not defer PathFollow3D transform updates 2024-09-10 10:35:48 +02:00
physical_bone_simulator_3d.cpp Fix syncing PhysicalBone internal poses individually 2024-09-15 01:46:12 +09:00
physical_bone_simulator_3d.h Fix syncing PhysicalBone internal poses individually 2024-09-15 01:46:12 +09:00
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
remote_transform_3d.h
retarget_modifier_3d.cpp Add RetargetModifier3D for realtime retarget to keep original rest 2024-11-18 22:44:55 +09:00
retarget_modifier_3d.h Add RetargetModifier3D for realtime retarget to keep original rest 2024-11-18 22:44:55 +09:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
skeleton_3d.compat.inc
skeleton_3d.cpp Merge pull request #97824 from TokageItLab/retarget-modifier 2024-11-26 13:04:47 -06:00
skeleton_3d.h Merge pull request #97824 from TokageItLab/retarget-modifier 2024-11-26 13:04:47 -06:00
skeleton_ik_3d.cpp
skeleton_ik_3d.h Style: Apply clang-tidy fixes 2024-11-04 12:11:06 -06:00
skeleton_modifier_3d.cpp Fix Skeleton doesn't update skin after deactivating modifiers 2024-11-12 04:41:08 +09:00
skeleton_modifier_3d.h Fix Skeleton doesn't update skin after deactivating modifiers 2024-11-12 04:41:08 +09:00
soft_body_3d.compat.inc Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 2024-09-16 21:30:31 +09:30
soft_body_3d.cpp Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 2024-09-16 21:30:31 +09:30
soft_body_3d.h Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 2024-09-16 21:30:31 +09:30
sprite_3d.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
sprite_3d.h
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp Allow more flexible adjustments of VisualInstance3D Lightmap Scale 2024-11-14 17:28:05 +01:00
visual_instance_3d.h Allow more flexible adjustments of VisualInstance3D Lightmap Scale 2024-11-14 17:28:05 +01:00
voxel_gi.cpp Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
voxel_gi.h Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
voxelizer.cpp Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
voxelizer.h Add VoxelGI bake cancelling and progress UI improvement 2024-11-23 21:12:57 +02:00
world_environment.cpp
world_environment.h
xr_body_modifier_3d.cpp
xr_body_modifier_3d.h
xr_face_modifier_3d.cpp
xr_face_modifier_3d.h
xr_hand_modifier_3d.cpp Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled. 2024-09-05 00:14:55 -04:00
xr_hand_modifier_3d.h Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled. 2024-09-05 00:14:55 -04:00
xr_nodes.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
xr_nodes.h Change hand tracking project settings and finetune show_when_tracked 2024-08-20 11:12:52 +10:00