mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
66 lines
3.5 KiB
C++
66 lines
3.5 KiB
C++
/**************************************************************************/
|
|
/* zip_io.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef ZIP_IO_H
|
|
#define ZIP_IO_H
|
|
|
|
#include "core/io/file_access.h"
|
|
|
|
// Not directly used in this header, but assumed available in downstream users
|
|
// like platform/*/export/export.cpp. Could be fixed, but probably better to have
|
|
// thirdparty includes in as little headers as possible.
|
|
#include "thirdparty/minizip/unzip.h"
|
|
#include "thirdparty/minizip/zip.h"
|
|
|
|
// Get the current file info and safely convert the full filepath to a String.
|
|
int godot_unzip_get_current_file_info(unzFile p_zip_file, unz_file_info64 &r_file_info, String &r_filepath);
|
|
// Try to locate the file in the archive specified by the filepath (works with large paths and Unicode).
|
|
int godot_unzip_locate_file(unzFile p_zip_file, const String &p_filepath, bool p_case_sensitive = true);
|
|
|
|
//
|
|
|
|
void *zipio_open(voidpf opaque, const char *p_fname, int mode);
|
|
uLong zipio_read(voidpf opaque, voidpf stream, void *buf, uLong size);
|
|
uLong zipio_write(voidpf opaque, voidpf stream, const void *buf, uLong size);
|
|
|
|
long zipio_tell(voidpf opaque, voidpf stream);
|
|
long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin);
|
|
|
|
int zipio_close(voidpf opaque, voidpf stream);
|
|
|
|
int zipio_testerror(voidpf opaque, voidpf stream);
|
|
|
|
voidpf zipio_alloc(voidpf opaque, uInt items, uInt size);
|
|
void zipio_free(voidpf opaque, voidpf address);
|
|
|
|
zlib_filefunc_def zipio_create_io(Ref<FileAccess> *p_data);
|
|
|
|
#endif // ZIP_IO_H
|