godot/core
Sebastian Krzyszkowiak 110adc80d2 variant.h: Update comments with numeric enum values
Comments got desynchronized with the actual values of the enum.
To avoid anyone making some stupid mistake here, let's fix it as soon
as possible.
2017-10-20 13:18:40 +02:00
..
bind Merge pull request #11823 from endragor/virtual-keyboard-height 2017-10-04 18:16:28 +02:00
helper
io Fix rotated logger naming and backup deletion 2017-10-20 10:34:46 +07:00
math Merge pull request #11409 from MarufSarker/PR-core-math-is_nan 2017-09-20 14:29:01 +02:00
os Merge pull request #12039 from Hinsbart/expose_joy_connection 2017-10-11 23:01:33 +02:00
allocators.h
array.cpp Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations 2017-10-09 16:36:09 +02:00
array.h Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations 2017-10-09 16:36:09 +02:00
class_db.cpp Bind some VisualServer functions 2017-10-20 00:24:49 +02:00
class_db.h Bind some VisualServer functions 2017-10-20 00:24:49 +02:00
color_names.inc
color.cpp Merge pull request #11208 from kitsune/hex-color-shortcuts 2017-09-19 23:33:25 +02:00
color.h
command_queue_mt.cpp
command_queue_mt.h
compressed_translation.cpp
compressed_translation.h
core_string_names.cpp Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript. 2017-09-23 21:05:35 -03:00
core_string_names.h Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript. 2017-09-23 21:05:35 -03:00
dictionary.cpp
dictionary.h
dvector.cpp
dvector.h
engine.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
engine.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
error_list.h Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
error_macros.cpp Extract logging logic 2017-09-25 16:19:21 +07:00
error_macros.h Implement Linux-style likely()/unlikely() macros 2017-09-21 18:28:28 +02:00
func_ref.cpp
func_ref.h
global_constants.cpp Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
global_constants.h
hash_map.h
hashfuncs.h
image.cpp Fix Alpha Border bugfix 2017-10-13 20:19:33 +03:00
image.h
input_map.cpp
input_map.h
int_types.h
list.h
make_binders.py Bind some VisualServer functions 2017-10-20 00:24:49 +02:00
map.h Refactor core/map.h to be similar to core/set.h 2017-09-20 23:57:18 +01:00
message_queue.cpp
message_queue.h
method_bind.cpp
method_bind.h
method_ptrcall.h
node_path.cpp
node_path.h
oa_hash_map.h
object.cpp Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
object.h Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
ordered_hash_map.h
packed_data_container.cpp
packed_data_container.h
pair.h
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
print_string.cpp
print_string.h
project_settings.cpp Made directory scan optional 2017-10-10 23:45:54 +11:00
project_settings.h Made directory scan optional 2017-10-10 23:45:54 +11:00
ref_ptr.cpp
ref_ptr.h
reference.cpp
reference.h
register_core_types.cpp Adds 'exposed' field to ClassInfo 2017-10-09 23:49:17 +02:00
register_core_types.h
resource.cpp
resource.h
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp Build MSVC safe_refcount in a separate compilation unit 2017-09-27 00:01:02 +02:00
safe_refcount.h Build MSVC safe_refcount in a separate compilation unit 2017-09-27 00:01:02 +02:00
script_debugger_local.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_debugger_local.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_debugger_remote.cpp Fix formatting of debug log overflow 2017-10-16 22:10:11 +02:00
script_debugger_remote.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_language.cpp
script_language.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00
self_list.h
set.h Refactor core/set.h 2017-09-20 18:52:40 +01:00
simple_type.h
sort.h
string_buffer.cpp
string_buffer.h
string_builder.cpp
string_builder.h
string_db.cpp
string_db.h [GDnative] Add string_name api 2017-10-08 16:47:10 +02:00
translation.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
translation.h
type_info.h
typedefs.h Implement Linux-style likely()/unlikely() macros 2017-09-21 18:28:28 +02:00
ucaps.h
undo_redo.cpp
undo_redo.h
ustring.cpp Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
ustring.h
variant_call.cpp Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258 2017-09-25 17:09:27 -03:00
variant_construct_string.cpp
variant_op.cpp Fix Color.r8/g8/b8/a8 being type float instead of type int 2017-10-19 12:36:06 -03:00
variant_parser.cpp
variant_parser.h
variant.cpp Implement Linux-style likely()/unlikely() macros 2017-09-21 18:28:28 +02:00
variant.h variant.h: Update comments with numeric enum values 2017-10-20 13:18:40 +02:00
vector.h
version.h
vmap.h
vset.h