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audio
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Fix member names of AudioFrame to match extension
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2024-02-13 15:37:09 +01:00 |
camera
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debugger
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Fix editor profiler script function sort order
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2024-01-27 17:12:27 -08:00 |
extensions
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Update PinJoint2D API with angle limits and motor speed
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2023-09-26 10:29:23 +02:00 |
movie_writer
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Add error checks for DirAccess creation.
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2023-09-26 03:07:43 +01:00 |
navigation
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physics_2d
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GodotCollisionSolver2D::solve_concave: fix culling in case of motion
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2024-02-13 14:42:09 +01:00 |
physics_3d
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Remove unnecessary this-> expressions
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2024-01-29 09:59:18 +01:00 |
rendering
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Add optional depth fog
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2024-02-17 22:39:34 -03:00 |
text
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[TextServer / Font] Add support for customizable baseline offset.
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2024-01-28 13:26:49 +02:00 |
xr
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Add support for OpenXR local floor extension
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2024-01-23 09:19:09 -06:00 |
audio_server.cpp
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Fix member names of AudioFrame to match extension
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2024-02-13 15:37:09 +01:00 |
audio_server.h
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Fix data race regarding prof_time in AudioDriver and AudioServer
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2024-02-06 16:55:27 +08:00 |
camera_server.cpp
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camera_server.h
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display_server_headless.h
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display_server.cpp
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Merge pull request #87384 from bruvzg/sys_base_color
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2024-02-13 23:43:21 +01:00 |
display_server.h
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Merge pull request #87384 from bruvzg/sys_base_color
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2024-02-13 23:43:21 +01:00 |
navigation_server_2d_dummy.h
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Expose is_baking method in navigation servers and region nodes.
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2024-02-05 22:04:22 +01:00 |
navigation_server_2d.cpp
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Expose is_baking method in navigation servers and region nodes.
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2024-02-05 22:04:22 +01:00 |
navigation_server_2d.h
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Expose is_baking method in navigation servers and region nodes.
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2024-02-05 22:04:22 +01:00 |
navigation_server_3d_dummy.h
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Add means for fixing navmap synchronization errors
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2024-02-11 21:06:47 +01:00 |
navigation_server_3d.cpp
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Add means for fixing navmap synchronization errors
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2024-02-11 21:06:47 +01:00 |
navigation_server_3d.h
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Add means for fixing navmap synchronization errors
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2024-02-11 21:06:47 +01:00 |
physics_server_2d_wrap_mt.cpp
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Remove traces of the extinct RID preallocate feature
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2023-12-28 10:18:05 +01:00 |
physics_server_2d_wrap_mt.h
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Remove traces of the extinct RID preallocate feature
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2023-12-28 10:18:05 +01:00 |
physics_server_2d.cpp
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Update PinJoint2D API with angle limits and motor speed
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2023-09-26 10:29:23 +02:00 |
physics_server_2d.h
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Update PinJoint2D API with angle limits and motor speed
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2023-09-26 10:29:23 +02:00 |
physics_server_3d_wrap_mt.cpp
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Remove traces of the extinct RID preallocate feature
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2023-12-28 10:18:05 +01:00 |
physics_server_3d_wrap_mt.h
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Remove traces of the extinct RID preallocate feature
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2023-12-28 10:18:05 +01:00 |
physics_server_3d.cpp
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Bind physics server methods related to SoftBody3D
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2024-01-26 17:15:52 +01:00 |
physics_server_3d.h
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Moved face_index field in 3D RayResult to end of struct
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2023-09-26 23:18:16 +02:00 |
register_server_types.cpp
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
register_server_types.h
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rendering_server.compat.inc
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Add optional depth fog
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2024-02-17 22:39:34 -03:00 |
rendering_server.cpp
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Add optional depth fog
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2024-02-17 22:39:34 -03:00 |
rendering_server.h
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Add optional depth fog
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2024-02-17 22:39:34 -03:00 |
SCsub
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server_wrap_mt_common.h
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text_server.cpp
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[TextServer / Font] Add support for customizable baseline offset.
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2024-01-28 13:26:49 +02:00 |
text_server.h
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[TextServer / Font] Add support for customizable baseline offset.
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2024-01-28 13:26:49 +02:00 |
xr_server.cpp
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OpenXR: Allow changing play area mode during active session
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2024-01-31 12:58:22 -06:00 |
xr_server.h
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OpenXR: Allow changing play area mode during active session
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2024-01-31 12:58:22 -06:00 |