godot/modules/multiplayer
2024-12-10 11:12:26 +03:00
..
doc_classes [MP] Move OfflineMultiplayerPeer docs to the module 2024-11-27 13:18:33 +01:00
editor [Scene] Add SceneStringName::FlatButton 2024-12-10 11:12:26 +03:00
tests Add unit tests for SceneMultiplayer 2024-09-29 21:44:52 -03:00
config.py [MP] Move OfflineMultiplayerPeer docs to the module 2024-11-27 13:18:33 +01:00
multiplayer_debugger.cpp
multiplayer_debugger.h
multiplayer_spawner.cpp Fix UID support in MultiplayerSpawner 2024-12-03 22:11:43 +01:00
multiplayer_spawner.h Fix UID support in MultiplayerSpawner 2024-12-03 22:11:43 +01:00
multiplayer_synchronizer.cpp Instantiate a replication config on synchronizer creation 2024-06-20 01:14:50 +02:00
multiplayer_synchronizer.h
register_types.cpp
register_types.h
scene_cache_interface.cpp [MP] Partially revert cache cleanup, track paths as fallback 2024-07-31 19:32:32 +02:00
scene_cache_interface.h [MP] Partially revert cache cleanup, track paths as fallback 2024-07-31 19:32:32 +02:00
scene_multiplayer.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
scene_multiplayer.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
scene_replication_config.cpp
scene_replication_config.h
scene_replication_interface.cpp
scene_replication_interface.h
scene_rpc_interface.cpp SceneRPCInterface: Sort rpc names using StringLikeVariantOrder 2024-10-24 14:16:30 -07:00
scene_rpc_interface.h SceneRPCInterface: Sort rpc names using StringLikeVariantOrder 2024-10-24 14:16:30 -07:00
SCsub Add unit tests for SceneMultiplayer 2024-09-29 21:44:52 -03:00